Augoror - Variant Comparison

In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Amarr Empire the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Augoror. The Augoror-class cruiser is one of the old warhorses of the Amarr Empire, having seen action in both the Jovian War and the Minmatar Rebellion. Like most Amarr vessels, the Augoror depended first and foremost on its resilience and heavy armor to escape unscathed from unfriendly encounters. After its overhaul, it had some of the armor stripped off to make room for equipment allowing it to focus on the armor of other vessels, along with energy transfers.

Base Item: Augoror (ID: 625) Total Variants: 2

Variant Tiers

Tech II (1 variants)

Variant Name Meta Level Published Volume
Guardian Tech II (2) 115000.0

Faction (1 variants)

Variant Name Meta Level Published Volume
Augoror Navy Issue Faction (4) 101000.0

Base Item Attributes

Key attributes for Augoror (for comparison):

Attribute Value
mass 0
medSlots 1550.00
powerLoad 650
charge 5
powerToSpeed 3
speedFactor 5
warpFactor 0
breakPoint 1
capacity 0
capacitorBonus 235
hpFactor 275
structureBonus 0
powerTransferAmount 450000.00
explosionRange 1
emDamageResonance 60000.00
kineticDamage 5000.00
kineticDamageBonus 0
thermalDamageBonus 3
armorHPMultiplier 1
cargoCapacityMultiplier 1
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