Burst Jammer I

Emits random electronic bursts which have a chance of momentarily disrupting target locks on ships within range. This module can be equipped to Battleship, Marauder, Black Ops, Command Ship, Hauler, Blockade Runner, and Deep Space Transport ships. Note: Only one module of this type can be activated at the same time. Additionally, fitting a Burst Jammer module will disable interdiction nullification.

10 variants
Type ID: 580
Group: Burst Jammer
Category: Module

Variant Comparison

Comparing all variants of Burst Jammer I. Green highlights indicate better stats (where applicable).

Module Meta Group Fitting Requirements Combat Stats Other
CPU PG Cap Volume Price
Burst Jammer I (Base) Tech I 30.0 5.0
Cetus Scoped Burst Jammer Tech I Tech I 30.0 5.0
Deluge Enduring Burst Jammer Tech I Tech I 30.0 5.0
Rash Compact Burst Jammer Tech I Tech I 24.0 5.0
Burst Jammer II Tech II Tech II 36.0 5.0
'Ghost' Burst Jammer Storyline Storyline 22.0 5.0
Sentient Burst Jammer Faction Faction 24.0 5.0
Unit D-34343's Modified Burst Jammer Officer Officer 38.0 5.0
Unit F-435454's Modified Burst Jammer Officer Officer 40.0 5.0
Unit P-343554's Modified Burst Jammer Officer Officer 42.0 5.0
Unit W-634's Modified Burst Jammer Officer Officer 44.0 5.0

Attribute Legend

Fitting Requirements
  • CPU: CPU usage (lower is better)
  • PG: PowerGrid (lower is better)
  • Cap: Capacitor usage (lower is better)
Meta Groups
  • Tech I: Basic modules
  • Tech II: Improved stats, higher skill reqs
  • Storyline: Mission rewards
  • Faction: Faction-specific, good stats
  • Officer: Rare, best stats
  • Deadspace: Complex loot, high stats
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