Gyrostabilizer I

Gives a bonus to the speed and damage of projectile turrets. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

12 variants
Type ID: 520
Group: Gyrostabilizer
Category: Module

Variant Comparison

Comparing all variants of Gyrostabilizer I. Green highlights indicate better stats (where applicable).

Module Meta Group Fitting Requirements Combat Stats Other
CPU PG Cap Damage Volume Price
Gyrostabilizer I (Base) Tech I 27.0 1.00 5.0
Counterbalanced Compact Gyrostabilizer Tech I Tech I 25.0 1.00 5.0
Gyrostabilizer II Tech II Tech II 30.0 1.00 5.0
'Basic' Gyrostabilizer Storyline Storyline 16.0 1.00 5.0
'Kindred' Gyrostabilizer Storyline Storyline 18.0 1.00 5.0
Vadari's Custom Gyrostabilizer Storyline Storyline 29.0 1.00 5.0
Domination Gyrostabilizer Faction Faction 20.0 1.00 5.0
Republic Fleet Gyrostabilizer Faction Faction 20.0 1.00 5.0
Gotan's Modified Gyrostabilizer Officer Officer 26.0 1.00 5.0
Hakim's Modified Gyrostabilizer Officer Officer 24.0 1.00 5.0
Mizuro's Modified Gyrostabilizer Officer Officer 22.0 1.00 5.0
Shaqil's Modified Gyrostabilizer Officer Officer 28.0 1.00 5.0
Tobias' Modified Gyrostabilizer Officer Officer 28.0 1.00 5.0

Attribute Legend

Fitting Requirements
  • CPU: CPU usage (lower is better)
  • PG: PowerGrid (lower is better)
  • Cap: Capacitor usage (lower is better)
Meta Groups
  • Tech I: Basic modules
  • Tech II: Improved stats, higher skill reqs
  • Storyline: Mission rewards
  • Faction: Faction-specific, good stats
  • Officer: Rare, best stats
  • Deadspace: Complex loot, high stats
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