650mm Artillery Cannon I

A powerful long-range cannon. One of the most damaging weapons mountable on a cruiser. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

8 variants
Type ID: 492
Group: Projectile Weapon
Category: Module

Variant Comparison

Comparing all variants of 650mm Artillery Cannon I. Green highlights indicate better stats (where applicable).

Module Meta Group Fitting Requirements Combat Stats Other
CPU PG Cap Damage Range Falloff Tracking Volume Price
650mm Artillery Cannon I (Base) Tech I 27.0 5.00 16100.00 17500.00 8.00 25.0 120000.00 ISK
650mm Medium Carbine Howitzer I Tech I Tech I 21.0 5.00 16905.00 17500.00 8.00 10.0 59676.00 ISK
650mm Medium Gallium Cannon Tech I Tech I 25.0 5.00 17710.00 17500.00 8.00 10.0 59676.00 ISK
650mm Medium Prototype Siege Cannon Tech I Tech I 22.0 5.00 18515.00 17500.00 8.00 10.0 59676.00 ISK
650mm Medium 'Scout' Artillery I Tech I Tech I 24.0 6.00 19320.00 17500.00 8.00 10.0 59676.00 ISK
650mm Artillery Cannon II Tech II Tech II 28.0 6.00 19320.00 17500.00 8.00 10.0 436976.00 ISK
650mm Medium 'Jolt' Artillery I Storyline Storyline 23.0 5.00 16100.00 19250.00 8.00 10.0 120000.00 ISK
Domination 650mm Artillery Faction Faction 24.0 6.00 19320.00 17500.00 8.00 10.0 59676.00 ISK
Republic Fleet 650mm Artillery Faction Faction 24.0 6.00 19320.00 17500.00 8.00 10.0 59676.00 ISK

Attribute Legend

Fitting Requirements
  • CPU: CPU usage (lower is better)
  • PG: PowerGrid (lower is better)
  • Cap: Capacitor usage (lower is better)
Meta Groups
  • Tech I: Basic modules
  • Tech II: Improved stats, higher skill reqs
  • Storyline: Mission rewards
  • Faction: Faction-specific, good stats
  • Officer: Rare, best stats
  • Deadspace: Complex loot, high stats
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