Standup Locust I - Variant Comparison

<b>Type:</b> Structure-based Light Fighter <b>Role:</b> Space Superiority <b>Description:</b> A dedicated space superiority fighter, the Locust is designed to be lethal to fighter and drone craft in its area of operations. This Standup variant of the Locust is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures. <b>Micro Missile Swarm</b>: The Locust can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships. <b>Evasive Maneuvers</b>: Kicking in the afterburners and flying evasively makes the Locust especially difficult to destroy. The afterburner must cool down between uses. <b>Anti-Small Craft Tackle</b>: The Locust has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.

Base Item: Standup Locust I (ID: 47146) Total Variants: 1

Variant Tiers

Structure Tech II (1 variants)

Variant Name Meta Level Published Volume
Standup Locust II (53) 1600.0

Base Item Attributes

Key attributes for Standup Locust I (for comparison):

Attribute Value
medSlots 100
capacitorBonus 2262.00
explosionRange 500
emDamageResonance 50000.00
scanSpeedMultiplier 6
maxLootValue 0
attackRange 0
killStatusModifier 0
attackStatusModifier 9
capRechargeBonus 2560.00
burstSpeedMutator 1
powerNeedBonus 1
barrageDmgMutator 1
barrageFalloffMutator 1
shipBonusCB 1
anchoringDelay 500000.00
shipBonusGB2 1
chargeGroup5 1
entityGroupRespawnChance 88
aoeCloudSize 850
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