Standup Mantis I - Variant Comparison
<b>Type:</b> Structure-based Heavy Fighter <b>Role:</b> Heavy Attack <b>Description:</b> The Mantis is purpose designed for anti-capital and anti-structure combat. This Standup variant of the Mantis is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures. <b>Blaster Cannon</b>: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets. <b>Microwarpdrive</b>: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses. <b>Torpedo Salvo</b>: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.
Variant Tiers
Structure Tech II (1 variants)
| Variant Name | Meta Level | Published | Volume |
|---|---|---|---|
| Standup Mantis II | (53) | ✓ | 3600.0 |
Base Item Attributes
Key attributes for Standup Mantis I (for comparison):
| Attribute | Value |
|---|---|
| medSlots | 100 |
| capacitorBonus | 1563.00 |
| explosionRange | 500 |
| emDamageResonance | 45000.00 |
| scanSpeedMultiplier | 6 |
| maxLootValue | 0 |
| attackRange | 0 |
| killStatusModifier | 0 |
| attackStatusModifier | 11 |
| capRechargeBonus | 6424.00 |
| burstSpeedMutator | 1 |
| powerNeedBonus | 1 |
| barrageDmgMutator | 1 |
| barrageFalloffMutator | 1 |
| shipBonusCB | 1 |
| anchoringDelay | 1000000.00 |
| shipBonusGB2 | 1 |
| chargeGroup5 | 1 |
| entityGroupRespawnChance | 110 |
| aoeCloudSize | 500 |