Dual Heavy Beam Laser I

This heavy beam laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters. Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.

15 variants
Type ID: 461
Group: Energy Weapon
Category: Module

Variant Comparison

Comparing all variants of Dual Heavy Beam Laser I. Green highlights indicate better stats (where applicable).

Module Meta Group Fitting Requirements Combat Stats Other
CPU PG Cap Damage Range Falloff Tracking Volume Price
Dual Heavy Beam Laser I (Base) Tech I 45.0 2.00 35000.00 12000.00 2.00 50.0
Dual Afocal Heavy Laser I Tech I Tech I 40.0 2.00 36750.00 12000.00 2.00 20.0
Dual Anode Heavy Particle Stream I Tech I Tech I 42.0 2.00 40250.00 12000.00 2.00 20.0
Dual Modal Heavy Laser I Tech I Tech I 38.0 2.00 38500.00 12000.00 2.00 20.0
Dual Modulated Heavy Energy Beam I Tech I Tech I 36.0 2.00 42000.00 12000.00 2.00 20.0
Dual Heavy Beam Laser II Tech II Tech II 47.0 2.00 42000.00 12000.00 2.00 20.0
Luther Veron's Modified Dual Heavy Beam Laser Storyline Storyline 36.0 3.00 42000.00 12000.00 2.00 20.0
Makur's Modified Dual Heavy Beam Laser Storyline Storyline 20.0
Ammatar Navy Dual Heavy Beam Laser Faction Faction 36.0 3.00 42000.00 12000.00 2.00 20.0
Dark Blood Dual Heavy Beam Laser Faction Faction 36.0 3.00 42000.00 12000.00 2.00 20.0
Imperial Navy Dual Heavy Beam Laser Faction Faction 36.0 3.00 42000.00 12000.00 2.00 20.0
True Sansha Dual Heavy Beam Laser Faction Faction 36.0 3.00 42000.00 12000.00 2.00 20.0
Chelm's Modified Dual Heavy Beam Laser Officer Officer 36.0 3.00 42000.00 12000.00 2.00 20.0
Draclira's Modified Dual Heavy Beam Laser Officer Officer 36.0 3.00 42000.00 12000.00 2.00 20.0
Raysere's Modified Dual Heavy Beam Laser Officer Officer 36.0 3.00 42000.00 12000.00 2.00 20.0
Selynne's Modified Dual Heavy Beam Laser Officer Officer 36.0 3.00 42000.00 12000.00 2.00 20.0

Attribute Legend

Fitting Requirements
  • CPU: CPU usage (lower is better)
  • PG: PowerGrid (lower is better)
  • Cap: Capacitor usage (lower is better)
Meta Groups
  • Tech I: Basic modules
  • Tech II: Improved stats, higher skill reqs
  • Storyline: Mission rewards
  • Faction: Faction-specific, good stats
  • Officer: Rare, best stats
  • Deadspace: Complex loot, high stats
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