Capital Flex Armor Hardener I

Flex Armor Hardeners contain advanced nanite membranes capable of being reprogrammed mid-flight using swappable scripts. When unscripted this module provides resistances to all four damage types, and when loaded with a script it provides greatly enhanced resistance to one specific damage type. Note: Only one of this module type can be fitted at a time. May only be fitted to capital ships. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

3 variants
Type ID: 41515
Group: Flex Armor Hardener
Category: Module

Variant Comparison

Comparing all variants of Capital Flex Armor Hardener I. Green highlights indicate better stats (where applicable).

Module Meta Group Fitting Requirements Combat Stats Other
CPU PG Cap Volume Price
Capital Flex Armor Hardener I (Base) Tech I 30.0 4000.0
Capital Flex Armor Hardener II Tech II Tech II 36.0 4000.0
Dark Blood Capital Flex Armor Hardener Faction Faction 24.0 4000.0
Shadow Serpentis Capital Flex Armor Hardener Faction Faction 24.0 4000.0

Attribute Legend

Fitting Requirements
  • CPU: CPU usage (lower is better)
  • PG: PowerGrid (lower is better)
  • Cap: Capacitor usage (lower is better)
Meta Groups
  • Tech I: Basic modules
  • Tech II: Improved stats, higher skill reqs
  • Storyline: Mission rewards
  • Faction: Faction-specific, good stats
  • Officer: Rare, best stats
  • Deadspace: Complex loot, high stats
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