Triple Neutron Blaster Cannon I

Three specialized high angle turrets fitted with neutron blaster cannons are designed for engaging sub-capital threats. Note: May only be fitted to capital class ships. Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.

6 variants
Type ID: 37291
Group: Hybrid Weapon
Category: Module

Variant Comparison

Comparing all variants of Triple Neutron Blaster Cannon I. Green highlights indicate better stats (where applicable).

Module Meta Group Fitting Requirements Combat Stats Other
CPU PG Cap Damage Range Falloff Tracking Volume Price
Triple Neutron Blaster Cannon I (Base) Tech I 95.0 1.00 16000.00 20000.00 2.00 4000.0 36286548.00 ISK
Anode Scoped Triple Neutron Blaster Cannon Tech I Tech I 95.0 1.00 16800.00 20000.00 2.00 4000.0 36286548.00 ISK
Limited Precise Triple Neutron Blaster Cannon Tech I Tech I 95.0 1.00 16000.00 20000.00 2.00 4000.0 36286548.00 ISK
Modal Enduring Triple Neutron Blaster Cannon Tech I Tech I 95.0 1.00 16000.00 20000.00 2.00 4000.0 36286548.00 ISK
Regulated Compact Triple Neutron Blaster Cannon Tech I Tech I 85.0 1.00 16000.00 20000.00 2.00 4000.0 36286548.00 ISK
Triple Neutron Blaster Cannon II Tech II Tech II 104.0 1.00 17600.00 20000.00 2.00 4000.0 36286548.00 ISK
Shadow Serpentis Triple Neutron Blaster Cannon Faction Faction 85.0 1.00 17600.00 20000.00 2.00 4000.0 36286548.00 ISK

Attribute Legend

Fitting Requirements
  • CPU: CPU usage (lower is better)
  • PG: PowerGrid (lower is better)
  • Cap: Capacitor usage (lower is better)
Meta Groups
  • Tech I: Basic modules
  • Tech II: Improved stats, higher skill reqs
  • Storyline: Mission rewards
  • Faction: Faction-specific, good stats
  • Officer: Rare, best stats
  • Deadspace: Complex loot, high stats
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