Quad 800mm Repeating Cannon I

Three specialized high angle turrets fitted with quad-barreled weapons are designed for engaging sub-capital threats. Note: May only be fitted to capital class ships. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

6 variants
Type ID: 37289
Group: Projectile Weapon
Category: Module

Variant Comparison

Comparing all variants of Quad 800mm Repeating Cannon I. Green highlights indicate better stats (where applicable).

Module Meta Group Fitting Requirements Combat Stats Other
CPU PG Cap Damage Range Falloff Tracking Volume Price
Quad 800mm Repeating Cannon I (Base) Tech I 50.0 1.00 20000.00 23000.00 2.00 4000.0 32694870.00 ISK
Ample Gallium Quad 800mm Repeating Cannon Tech I Tech I 50.0 1.00 20000.00 23000.00 2.00 4000.0 32694870.00 ISK
Compact Carbine Quad 800mm Repeating Cannon Tech I Tech I 45.0 1.00 20000.00 23000.00 2.00 4000.0 32694870.00 ISK
Prototype Precise Quad 800mm Repeating Cannon Tech I Tech I 50.0 1.00 20000.00 23000.00 2.00 4000.0 32694870.00 ISK
Scout Scoped Quad 800mm Repeating Cannon Tech I Tech I 50.0 1.00 21000.00 23000.00 2.00 4000.0 32694870.00 ISK
Quad 800mm Repeating Cannon II Tech II Tech II 54.0 1.00 22000.00 23000.00 2.00 4000.0 32694870.00 ISK
Domination Quad 800mm Repeating Cannon Faction Faction 45.0 1.00 22000.00 23000.00 2.00 4000.0 32694870.00 ISK

Attribute Legend

Fitting Requirements
  • CPU: CPU usage (lower is better)
  • PG: PowerGrid (lower is better)
  • Cap: Capacitor usage (lower is better)
Meta Groups
  • Tech I: Basic modules
  • Tech II: Improved stats, higher skill reqs
  • Storyline: Mission rewards
  • Faction: Faction-specific, good stats
  • Officer: Rare, best stats
  • Deadspace: Complex loot, high stats
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