Ion Siege Blaster I

One of the largest weapons currently in existence, this massive blaster is designed for extended sieges of stationary installations and other large targets. Note: May only be fitted to capital class ships. Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.

7 variants
Type ID: 20450
Group: Hybrid Weapon
Category: Module

Variant Comparison

Comparing all variants of Ion Siege Blaster I. Green highlights indicate better stats (where applicable).

Module Meta Group Fitting Requirements Combat Stats Other
CPU PG Cap Damage Range Falloff Tracking Volume Price
Ion Siege Blaster I (Base) Tech I 105.0 6.00 20000.00 25000.00 4000.0 36286548.00 ISK
Anode Scoped Ion Siege Blaster Tech I Tech I 105.0 6.00 21000.00 25000.00 4000.0 36286548.00 ISK
Limited Precise Ion Siege Blaster Tech I Tech I 105.0 6.00 20000.00 25000.00 4000.0 36286548.00 ISK
Modal Enduring Ion Siege Blaster Tech I Tech I 105.0 6.00 20000.00 25000.00 4000.0 36286548.00 ISK
Regulated Compact Ion Siege Blaster Tech I Tech I 95.0 6.00 20000.00 25000.00 4000.0 36286548.00 ISK
Ion Siege Blaster II Tech II Tech II 115.0 6.00 22000.00 25000.00 4000.0 36286548.00 ISK
CONCORD Ion Siege Blaster Faction Faction 95.0 6.00 22000.00 25000.00 4000.0 36286548.00 ISK
Shadow Serpentis Ion Siege Blaster Faction Faction 95.0 6.00 22000.00 25000.00 4000.0 36286548.00 ISK

Attribute Legend

Fitting Requirements
  • CPU: CPU usage (lower is better)
  • PG: PowerGrid (lower is better)
  • Cap: Capacitor usage (lower is better)
Meta Groups
  • Tech I: Basic modules
  • Tech II: Improved stats, higher skill reqs
  • Storyline: Mission rewards
  • Faction: Faction-specific, good stats
  • Officer: Rare, best stats
  • Deadspace: Complex loot, high stats
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