Remote Sensor Booster I
Can only be activated on targets to increase their scan resolutions, boost their targeting range and improve their sensor strength. This module can be loaded with scripts to increase its effectiveness in certain areas. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
7 variants
Variant Comparison
Comparing all variants of Remote Sensor Booster I. Green highlights indicate better stats (where applicable).
| Module | Meta Group | Fitting Requirements | Combat Stats | Other | |||
|---|---|---|---|---|---|---|---|
| CPU | PG | Cap | Range | Volume | Price | ||
| Remote Sensor Booster I (Base) | 30.0 | — | — | 25000.00 | 25.0 | 39968.00 ISK | |
| Coadjunct Scoped Remote Sensor Booster Tech I | 30.0 | — | — | 27500.00 | 5.0 | 9664.00 ISK | |
| F-23 Compact Remote Sensor Booster Tech I | 24.0 | — | — | 25000.00 | 5.0 | 9664.00 ISK | |
| Linked Enduring Remote Sensor Booster Tech I | 30.0 | — | — | 25000.00 | 5.0 | 9664.00 ISK | |
| Remote Sensor Booster II Tech II | 36.0 | — | — | 30000.00 | 5.0 | 176196.00 ISK | |
| 'Bootleg' Remote Sensor Booster Storyline | 20.0 | — | — | 30000.00 | 5.0 | — | |
| Sentient Remote Sensor Booster Faction | 24.0 | — | — | 35000.00 | 25.0 | 39968.00 ISK | |
| Shadow Serpentis Remote Sensor Booster Faction | 24.0 | — | — | 35000.00 | 25.0 | 39968.00 ISK | |
Attribute Legend
Fitting Requirements
- CPU: CPU usage (lower is better)
- PG: PowerGrid (lower is better)
- Cap: Capacitor usage (lower is better)
Meta Groups
- Tech I: Basic modules
- Tech II: Improved stats, higher skill reqs
- Storyline: Mission rewards
- Faction: Faction-specific, good stats
- Officer: Rare, best stats
- Deadspace: Complex loot, high stats