Mobile Medium Warp Disruptor I - Variant Comparison

A medium deployable self powered unit that creates a disruption field around its anchored position. Ships within its area of effect will be unable to activate their warp drive, and any ships arriving within 500km of its vicinity on a vector that would theoretically cross its field, will find themselves pulled into its uncaring grasp. This disruptor can operate in space continuously for two days, after which it will automatically decay.

Base Item: Mobile Medium Warp Disruptor I (ID: 12199) Total Variants: 2

Variant Tiers

Tech II (1 variants)

Variant Name Meta Level Published Volume
Mobile Medium Warp Disruptor II Tech II (2) 195.0

Faction (1 variants)

Variant Name Meta Level Published Volume
Syndicate Mobile Medium Warp Disruptor Faction (4) 195.0

Base Item Attributes

Key attributes for Mobile Medium Warp Disruptor I (for comparison):

Attribute Value
medSlots 30000.00
ecmBurstRange 11500.00
memorySkillTrainingTimeMultiplierBonus 11584.00
perceptionSkillTrainingTimeMultiplierBonus 3435.00
attackRange 14
capRechargeBonus 10000.00
corpMemberBonus 10000.00
barrageFalloff 3
gangRofBonus 4
shipBonusCB 1
anchoringDelay 1000000.00
entityGroupRespawnChance 150
missileEntityFlightTimeMultiplier 240000.00
destroyerROFpenality 0
eliteBonusBlackOps2 1
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