Mobile Small Warp Disruptor I - Variant Comparison

A small deployable self powered unit that creates a disruption field around its anchored position. Ships within its area of effect will be unable to activate their warp drive, and any ships arriving within 500km of its vicinity on a vector that would theoretically cross its field, will find themselves pulled into its uncaring grasp. This disruptor can operate in space continuously for two days, after which it will automatically decay.

Base Item: Mobile Small Warp Disruptor I (ID: 12198) Total Variants: 2

Variant Tiers

Tech II (1 variants)

Variant Name Meta Level Published Volume
Mobile Small Warp Disruptor II Tech II (2) 65.0

Faction (1 variants)

Variant Name Meta Level Published Volume
Syndicate Mobile Small Warp Disruptor Faction (4) 65.0

Base Item Attributes

Key attributes for Mobile Small Warp Disruptor I (for comparison):

Attribute Value
medSlots 7000.00
ecmBurstRange 5000.00
memorySkillTrainingTimeMultiplierBonus 11584.00
perceptionSkillTrainingTimeMultiplierBonus 3435.00
attackRange 12
capRechargeBonus 2500.00
corpMemberBonus 2500.00
barrageFalloff 2
gangRofBonus 3
shipBonusCB 1
anchoringDelay 500000.00
entityGroupRespawnChance 50
missileEntityFlightTimeMultiplier 120000.00
destroyerROFpenality 0
eliteBonusBlackOps2 1
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