Bomb Launcher II
A missile launcher bay module facilitating bomb preparation, and deployment. Note: Bomb Launchers can only be equipped by Stealth Bombers and each bomber can only equip one bomb launcher. Your ship must be at the minimum velocity before you can activate this module.
Type ID: 4256
Group: Missile Launcher Bomb
Category: Module
Market Group: Bomb Launchers
Volume: 50.0 m³
Published: Yes
Attributes
| Attribute | Value |
|---|---|
| allowedDroneGroup2 | 1 |
| armorDamageAmount | 10000.00 |
| barrageFalloff | 5 |
| boosterMaxVelocityPenalty | 12 |
| capacitorCapacityMultiplierSystem | 834 |
| destroyerROFpenality | 5 |
| eliteBonusBlackOps2 | 1 |
| energyNeutralizerEntityChance | 2 |
| entitySuperWeaponOptimalSignatureRadius | 11325.00 |
| freighterBonusA1 | 1 |
| heatAbsorbtionRateMed | 1 |
| industrialCommandBonusDroneHitPoints | 1 |
| maxRangeBonus2 | 135000.00 |
| medSlots | 40 |
| memorySkillTrainingTimeMultiplierBonus | 28073.00 |
| powerTransferRange | 1 |
| rechargeRate | 10 |
| resourceReinforced3Type | 90 |
| resourceReinforced4Type | 863 |
| resourceReinforced5Type | 864 |
| shieldExplosiveDamageResonancePostAssignment | 10000.00 |
| shipBonusCB | 2 |
| speedBonus | 1 |
| structureDamageAmount | 55 |
Variants
Variant Of:
Bomb Launcher I
Tech II
Related Items (Missile Launcher Bomb)
Other items in the same group: