'Iron Pike' Kinetic Lance

The Caldari Navy’s weapons scientists were slightly puzzled that their Amarr allies had not created a simplified, focused version of the ‘Reaper’ before the Federation but attributed this to the legendarily methodical and cautious approach of imperial scientists. There was some truth to this, as the Amarr had simply not yet managed to hold the beam reliably on a single target point. The State managed to independently solve the problem of holding a focused beam of the pseudo-stable energy and the modifications necessary to create the ‘Iron Pike’ Kinetic Lance were soon made. Note: Activating this module triggers a massive capacitor disruption wave that impacts ships in the immediate vicinity of the Titan, friend or foe. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for five minutes.

Type ID: 41439
Group: Super Weapon
Category: Module
Market Group: Caldari
Volume: 8000.0 m³
Published: Yes

Attributes

Attribute Value
allowedDroneGroup2 1
attributeAdvCompManufactureTime 1
attributeCapCompManufactureTime 1
attributeEngRigCostBonus 20000.00
attributeEngRigMatBonus 32500.00
attributeEngRigTimeBonus 10000.00
attributeT1ShipManufactureTime 300000.00
attributeT2ShipManufactureTime 30000.00
barrageFalloff 1
destroyerROFpenality 0
disallowOffensiveModifierBonus 1
eliteBonusBlackOps2 1
emDamageResistanceBonus 100
entityGroupRespawnChance 5000.00
falloff 0
freighterBonusA1 1
gangRofBonus 1
heatAbsorbtionRateMed 1
hp 32500.00
ignoreMiningWaste 2045.00
incapacitationRatio 0
maxRangeBonus2 0
maxVelocity -100
maxVelocityBonus 1
medSlots 99999.00
memorySkillTrainingTimeMultiplierBonus 24563.00
moduleIsObsolete 1
orbitRange 50000.00
perceptionSkillTrainingTimeMultiplierBonus 3346.00
propulsionFusionStrengthBonus 17888.00
propulsionIonStrengthBonus 50000.00
rechargeRate 100000.00
shieldDrainRange 200000.00
shipBonusCB 1
shipBonusICS1 0
shipBonusStrategicCruiserAmarr1 3764.00
shipBonusStrategicCruiserCaldari1 45649.00
strEngMatBonus -100
structureDamageAmount 100
subsystemBonusGallenteCore3 1
thermalDamageResonance 300000.00
warfareBuff1Multiplier 15000.00
warfareBuff2Multiplier 2500.00
warfareBuff3Multiplier 15000.00
warfareBuff4Multiplier 1000.00
warpCapacitorNeed 0

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