Bastion Module I

An electronic interface designed to augment and enhance a marauder's siege abilities. Through a series of electromagnetic polarity field shifts, the bastion module diverts energy from the ship's propulsion and warp systems to lend additional power to its defensive and offensive capabilities. This results in a greatly increased rate of defensive self-sustenance and a boost to the ship's overall damage resistances. It also extends the reach of all the vessel's weapon systems and their rate of fire, allowing it to engage targets at farther ranges. As a side effect of the ionic field created by the bastion module, beneficial remote repair and capacitor transfer effects are ineffective against the fitted ship while the module is active. In addition, the lack of power to mobility subsystems means that neither standard propulsion nor warp travel are available to the ship, nor is it allowed to dock or jump until out of bastion mode. Note: Only one bastion module can be fitted to a marauder-class ship. The increased shield boosting and armor repairing gained from the bastion module is subject to a stacking penalty when used with other modules that affect the same attribute on the ship. Rapid Heavy Missile Launchers are not affected by bastion modules.

Type ID: 33400
Group: Siege Module
Category: Module
Market Group: Siege Modules
Volume: 200.0 m³
Published: Yes

Attributes

Attribute Value
allowedDroneGroup2 1
barrageDmgMutator 1
barrageFalloff 5
barrageFalloffMutator 1
boosterArmorRepairAmountPenalty 1
boosterShieldCapacityPenalty 1
boosterTurretOptimalRangePenalty 1
boosterTurretTrackingPenalty 1
burstSpeed 1
burstSpeedMutator 1
capacitorCapacityMultiplierSystem 900
destroyerROFpenality 0
disallowOffensiveModifierBonus 1
emDamageResistanceBonus 100
entityFlyRange 25
entityShieldBoostDuration 60
freighterBonusA1 1
gangRofBonus 5
generalMiningHoldCapacity 1
isGlobal 100
maxVelocity -100
medSlots 999999.00
memorySkillTrainingTimeMultiplierBonus 11207.00
moduleIsObsolete 1
nonRaceCorporationMembersBonus 25
overloadHardeningBonus 100
overloadRofBonus 100
overloadSelfDurationBonus 100
perceptionSkillTrainingTimeMultiplierBonus 3424.00
powerNeedBonus 1
powerUseBonus 1
rechargeRate 100
remoteArmorRepairerFalloffBonus -95
scanGravimetricStrengthPercent 60
scanMagnetometricStrengthPercentInterim 0
shipBonusCB 1
speedFBonus 1
strEngMatBonus -100
structureDamageAmount 10
subsystemBonusCaldariDefensive 1
subsystemBonusGallenteCore3 1
subsystemBonusGallenteDefensive3 -100
thermalDamageResonance 60000.00
turnAngle 25
warpCapacitorNeedBonus 1

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