Large Ancillary Armor Repairer
This module uses nano-assemblers to repair damage done to the armor of the ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold. Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds.
Type ID: 33103
Group: Ancillary Armor Repairer
Category: Module
Market Group: Large
Volume: 50.0 m³
Published: Yes
Attributes
| Attribute | Value |
|---|---|
| allowedDroneGroup2 | 1 |
| barrageFalloff | 1 |
| cpuOutputAdd | 0 |
| destroyerROFpenality | 1 |
| fighterAbilityWarpDisruptionPointStrength | 3 |
| freighterBonusA1 | 1 |
| gangRofBonus | 3 |
| hp | 400 |
| medSlots | 40 |
| memorySkillTrainingTimeMultiplierBonus | 3393.00 |
| passiveHullKineticDamageResonance | 10 |
| perceptionSkillTrainingTimeMultiplierBonus | 3392.00 |
| powerTransferRange | 8 |
| rechargeRate | 1800.00 |
| resourceReinforced4Type | 916 |
| shieldExplosiveDamageResonancePostAssignment | 60000.00 |
| shieldPiercingChance | 518 |
| shipBonusCB | 1 |
| structureDamageAmount | 50 |
| thermalDamageResonance | 15000.00 |
| wormholeTargetConstellation9 | -15 |
| wormholeTargetSystem5 | 5 |
| wormholeTargetSystem6 | 1 |
Variants
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This item has 1 variant group:
Storyline (1)
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