Capital Projectile Locus Coordinator II

This ship modification is designed to increase the optimal range of all projectile turrets at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26257>Projectile Weapon Rigging</a> skill.

Type ID: 31702
Group: Rig Projectile Weapon
Category: Module
Market Group: Capital Projectile Weapon Rigs
Volume: 40.0 m³
Published: Yes

Attributes

Attribute Value
abPowerBonus 0
bcLargeTurretCPU 4
commandBonusTP 10
destroyerROFpenality 5
entityFlyRange 0
factionDefenderID 150
launcherSlotsLeft 0
medSlots 40
minLootCount 1
nonRaceCorporationMembersBonus 20
productionTimeMutator 0
shipBonusCB 2

Variants

Variant Of: Capital Projectile Locus Coordinator I Tech II

Related Items (Rig Projectile Weapon)

Other items in the same group:

Capital Projectile Ambit Extension I Capital Projectile Ambit Extension II Capital Projectile Burst Aerator I Capital Projectile Burst Aerator II Capital Projectile Collision Accelerator I Capital Projectile Collision Accelerator II Capital Projectile Locus Coordinator I Capital Projectile Metastasis Adjuster I Capital Projectile Metastasis Adjuster II Large Projectile Ambit Extension I
View all Rig Projectile Weapon