Capital Projectile Burst Aerator I
This ship modification is designed to increase a ship's projectile turret rate of fire at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26257>Projectile Weapon Rigging</a> skill.
Type ID: 31672
Group: Rig Projectile Weapon
Category: Module
Market Group: Capital Projectile Weapon Rigs
Volume: 40.0 m³
Published: Yes
Attributes
| Attribute | Value |
|---|---|
| abPowerBonus | 0 |
| bcLargeTurretCPU | 4 |
| commandBonusTP | 10 |
| destroyerROFpenality | 0 |
| entityFlyRange | 0 |
| factionDefenderID | 200 |
| launcherSlotsLeft | 0 |
| medSlots | 40 |
| minLootCount | 1 |
| nonRaceCorporationMembersBonus | 0 |
| productionTimeMutator | 0 |
| shipBonusCB | 1 |
Variants
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This item has 1 variant group:
Tech II (1)
Related Items (Rig Projectile Weapon)
Other items in the same group:
Capital Projectile Ambit Extension I
Capital Projectile Ambit Extension II
Capital Projectile Burst Aerator II
Capital Projectile Collision Accelerator I
Capital Projectile Collision Accelerator II
Capital Projectile Locus Coordinator I
Capital Projectile Locus Coordinator II
Capital Projectile Metastasis Adjuster I
Capital Projectile Metastasis Adjuster II
Large Projectile Ambit Extension I