Capital Hybrid Collision Accelerator I
This ship modification is designed to increase a ship's hybrid turret damage at the expense of increased power grid need for hybrid weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26259>Hybrid Weapon Rigging</a> skill.
Type ID: 31542
Group: Rig Hybrid Weapon
Category: Module
Market Group: Capital Hybrid Weapon Rigs
Volume: 40.0 m³
Published: Yes
Attributes
| Attribute | Value |
|---|---|
| abPowerBonus | 0 |
| bcLargeTurretCPU | 4 |
| commandBonusTP | 10 |
| destroyerROFpenality | 0 |
| entityFlyRange | 0 |
| factionDefenderID | 200 |
| launcherSlotsLeft | 1 |
| maxActiveFactory | 0 |
| medSlots | 40 |
| minLootCount | 1 |
| nonRaceCorporationMembersBonus | 0 |
| productionTimeMutator | 0 |
| rangeSkillBonus | 0 |
| shipBonusCB | 1 |
Variants
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This item has 1 variant group:
Tech II (1)
Related Items (Rig Hybrid Weapon)
Other items in the same group:
Capital Algid Hybrid Administrations Unit I
Capital Algid Hybrid Administrations Unit II
Capital Hybrid Ambit Extension I
Capital Hybrid Ambit Extension II
Capital Hybrid Burst Aerator I
Capital Hybrid Burst Aerator II
Capital Hybrid Collision Accelerator II
Capital Hybrid Discharge Elutriation I
Capital Hybrid Discharge Elutriation II
Capital Hybrid Locus Coordinator I