150mm Railgun II
This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.
Type ID: 3074
Group: Hybrid Weapon
Category: Module
Market Group: Small
Volume: 5.0 m³
Published: Yes
Attributes
| Attribute | Value |
|---|---|
| accuracyMultiplier | 74 |
| agilityMultiplier | 1 |
| armorDamageAmount | 4250.00 |
| barrageFalloff | 5 |
| boosterDuration | 1 |
| consumptionType | 40000.00 |
| cpuOutputAdd | 0 |
| destroyerROFpenality | 5 |
| empFieldRange | 0 |
| energyNeutralizerAmount | 0 |
| entitySuperWeaponOptimalSignatureRadius | 11325.00 |
| gangRofBonus | 1 |
| hp | 2 |
| intelligence | 8627698.00 |
| launcherSlotsLeft | 4 |
| medSlots | 40 |
| memorySkillTrainingTimeMultiplierBonus | 3301.00 |
| miningDurationMultiplier | 6000.00 |
| perceptionSkillTrainingTimeMultiplierBonus | 3300.00 |
| powerTransferRange | 1 |
| rechargeRate | 10 |
| resourceReinforced3Type | 85 |
| resourceReinforced4Type | 373 |
| shieldDrainRange | 14400.00 |
| shieldExplosiveDamageResonancePostAssignment | 5000.00 |
| shipBonusCB | 2 |
| speedBonus | 1 |
| structureDamageAmount | 27 |
| willpowerSkillTrainingTimeMultiplierBonus | 11082.00 |
| wormholeTargetConstellation8 | -15 |
| wormholeTargetSystem5 | 1 |
| wormholeTargetSystem6 | 1 |
Variants
Variant Of:
150mm Railgun I
Tech II
Related Items (Hybrid Weapon)
Other items in the same group: