150mm 'Musket' Railgun

This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.

Type ID: 20587
Group: Hybrid Weapon
Category: Module
Market Group: Small
Volume: 5.0 m³
Published: Yes

Attributes

Attribute Value
accuracyMultiplier 74
agilityMultiplier 1
armorDamageAmount 4250.00
barrageFalloff 1
consumptionType 40000.00
cpuOutputAdd 0
destroyerROFpenality 6
empFieldRange 0
energyNeutralizerAmount 0
entitySuperWeaponOptimalSignatureRadius 11323.00
gangRofBonus 1
hp 2
intelligence 8627698.00
launcherSlotsLeft 3
medSlots 40
memorySkillTrainingTimeMultiplierBonus 3301.00
miningDurationMultiplier 6000.00
perceptionSkillTrainingTimeMultiplierBonus 3300.00
powerTransferRange 1
rechargeRate 8
resourceReinforced3Type 85
resourceReinforced4Type 373
shieldDrainRange 12000.00
shieldExplosiveDamageResonancePostAssignment 5000.00
shipBonusCB 1
speedBonus 1
stasisWebStrengthMultiplier 3
structureDamageAmount 20
wormholeTargetConstellation8 -15
wormholeTargetSystem5 1
wormholeTargetSystem6 1

Variants

Variant Of: 150mm Railgun I Storyline

Related Items (Hybrid Weapon)

Other items in the same group:

125mm Carbide Railgun I 125mm Compressed Coil Gun I 125mm Prototype Gauss Gun 125mm Railgun I 125mm Railgun II 125mm 'Scout' Accelerator Cannon 150mm Carbide Railgun I 150mm Compressed Coil Gun I 150mm Prototype Gauss Gun 150mm Railgun I
View all Hybrid Weapon